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    Futon

    Deimos
    Deimos
    Global Moderator
    Global Moderator


    Posts : 223
    Ryou : 666
    Reputation : 1
    Join date : 2011-09-20

    Futon Empty Futon

    Post by Deimos Thu Dec 08, 2011 12:41 pm

    D-Rank

    Futon ShinkuuB
    Quantity:--
    Requirements:250 Rou. 2 AP.
    Wind Release: Vacuum Sphere (25 Chakra per Bullet) 50 Life Damage,Enfeebles 25 for 2 turns.Multi-Hit if 3 or more are aimed at one Square. [Limit Chakra] Multi-Range:3

    Quantity:--
    Requirements: 375 Ryou. 2 AP
    Wind Release: Pressure Crush (50 chakra) 75 life damage, Knockdown: 2 Can't interrupt. Range 4

    Quantity:--
    Requirements: 375 Ryou. 1 AP
    Wind Release:Surrounding Gust (100 Chakra) Shields against Incoming Ninjutsu,excludes Katon.

    Quantity:--
    Requirements: 500 Ryou. 2 AP.
    Wind Release: Sudden Wind (25 Chakra) Instant-Interrupts an opponent from casting a technique Range: 2

    Quantity:--
    Requirements: 400 Ryou. 2 AP.
    Wind Release: Binding Gust (100 Chakra) Holds an opponent for one turn,cant Shield/avoid. Range 2

    Futon 300px-Beast_Wave_Palm
    Quantity:--
    Requirements:375 Ryou. 1 AP
    Wind Release: Beast Wave Palm (50 Chakra per Slice)100 Life Damage Per Slice, +100 DP Damage to Non-Fire Shields. [2 Slices] Cant Block. Range:2

    Quantity:--
    Requirements: 600 Ryou. 3 AP.
    Wind Release: Fierce North Wind (175 Chakra) Interrupt one skill from opponent's last post while doing 150 Chakra/Stamina damage. Can't block. Slows opponent for 2 turns. Once per battle. Range: 3

    Quantity:--
    Requirements: 500 Ryu. 3 AP.
    Wind Release: Cutting Whirlwind (75 Chakra) Interrupts a technique while destroying a shield with DP lower then 100. Range: 3

    Quantity:--
    Requirements: 400 Ryou. 2 AP.
    Wind Release: Oxygen Steal (100 chakra) 100 stamina damage. Can be used next turn for 75 chakra. Can't Interrupt/Guard. Range: 3

    Quantity:--
    Requirements: 500 Ryou. 3 AP.
    Wind Release: Breeze Reduction (50 chakra/turn,passive) Reduce damage from all Incoming Futon, Raiton, and Suiton techniques by 25. Maximum of twice per turn.

    Quantity:--
    Requirements: 350 Ryou. 2 AP.
    Wind Release: Generated Pull (### chakra)Instant, Move opponent one square towards you. Cost = 25 x distance away from user. Can't guard/Dodge.Limit:100 Chakra. Range: 3

    Quantity:--
    Requirements: 375 Ryou. 2 AP.
    Wind Release: Oxygen Syringe Injection (100 chakra) 100 stamina damage, Chokes 25 Stamina for 4 Turns. cant be avoided. Range: 2

    Quantity:--
    Requirements: 300 Ryou. 1 AP.
    Wind Release: Wind Shredding (25 chakra) 50 Life Damage, Damages a Shield by 100 Durability Points,cant be avoided. Range: 3

    Quantity:--
    Requirements: 350 Ryou. 2 AP.
    Wind Release: Wind Sphere (100 chakra) Guards against one Technique aimed at the User's square. Cannot block Fire Techniques.

    Quantity:--
    Requirements: 450 Ryou. 3 AP.
    Wind Release: Wind Breakthrough (75 chakra+###) Interrupts opponent from Casting a Technique, KnockbacK:1, Knockback:+1 per every 100 chakra. [Max is 200 chakra]

    Quantity:--
    Requirements: 300 Ryou. 2 AP.
    Wind Release: Eddy Slip Drill (100 chakra) 150 life/75 Chakra damage. Cant be Shield/Interrupt.Multi-Range:3

    Quantity:--
    Requirements: 600 Ryou. 3 AP.
    Wind Release: Shifting Twister (100 Chakra) Stops Opponent for one turn, User is reduced by 1 attack while this is out; Follows opponent for 2 turns,Can only be used once every 5 turns.Cant block. Cant Interrupt with skills under 50 Chakra. Range: 2[/Box]

    C-Rank

    Quantity:--
    Requirements: 950 Ryou. 3 AP. Possess Generated Pull.
    Wind Release: Heavy Blow (### chakra) Move opponent one square away from you.Cost = 25 x distance away from user.Limit is 125 Chakra.Can't Guard/Dodge. Range: 3

    Quantity:--
    Requirements: 850 Ryou. 3 AP. Possess Eddy Slip Dril
    Wind Release:Torpedo Bomb (200 chakra) 300 Life damage, Fractures 2 turns. Cannot Guard/Dodge. Line-Range 3

    Quantity:--
    Requirements: 1000 Ryou. 4 AP.
    Wind Release: Cyclone's Fury (200 chakra) Multi-Hit 200 Life damage, Berserks 75 for 2 turns. Can't Interrupt/Shield. Multi-Range 2

    Futon 300px-Wind_Element_-_Falling_Petal_Dance
    Quantity:--
    Requirements: 1200 Ryou. 3 AP. Possess Binding Gust.
    Wind Release: Petal Dust Dance (100+### Chakra) Multi-Hit 200+###x2 Life damage. Blinds/Fractures for 2 turns. Can't Avoid/Guard. [Limit] Line-Range: 3

    Quantity:--
    Requirements: 1300 Ryou. 3 AP. Possess Pressure Crush
    Wind Release: Atmosphere Rage (250 chakra) Captures all opponents for two posts. Absorbs 100 chakra from each opponent captured. Inevitable. Once per battle. Multi-Range: 3

    Futon Renkuudan
    Quantity:--
    Requirements: 900 Ryou. 3 AP. Possess Wind Breakthrough.
    Wind Release: Drilling Air Bullet (150 chakra) 300 life Damage, Knockback: 1, enfeebles by 100. Can't Guard/Interrupt. Range: 3

    Quantity:--
    Requirements: 1100 Ryou. 3 AP. Possess Wind Sphere.
    Wind Release: Air Shield (150 chakra) Reflects all Throwing Items back at an opponent. Does not include Exploding Tags or Shadow Shuriken. 3 times per 6 turns.

    Futon 300px-Hit_by_Blade_of_Wind
    Quantity:--
    Requirements: 850 Ryou. 3 AP.
    Wind Release: Blade of Wind (125 Chakra) 200 Life Damage, Bleeds 25 Life for 2 turns. Cant Guard/Dodge/Interrupt. Range: 2

    Quantity:--
    Requirements: 1250 Ryou. 3 AP. Possess Oxygen Steal.
    Wind Release: Gust Suction (125 chakra, 175 to make Multi-Hit) Captures opponent(s) for 2 posts while dealing 75 damage each post. Can't interrupt/Guard. Line-Range: 3

    Quantity:--
    Requirements: 1200 Ryou. 3 AP.
    Wind Release: Air Movement Sense (125 chakra) Dodge one technique or disable opponents non-genjutsu technique that makes them unable to be attacked. Becomes an avoid technique if used against a Raiton or Fuuton technique.

    Quantity:--
    Requirements: 1000 Ryou.3 AP. Possess Pressure Crush
    Wind Release: Pressure Damage (150 chakra) Multi Hit 300 life damage, Can't interrupt/avoid, Enfeebles by 50 for 2 turns. Range: 2

    Futon RenpaA
    Quantity:--
    Requirements: 1300 Ryou. 3 AP. Possess Vacuum Sphere.
    Wind Release: Vacuum Serial Waves (100 Chakra Per Wave) 150 Life Damage per wave. [Limit 3 Waves] Slows for 1 turn. +50 DP Damage to Non-Fire Shields. Line-Range: 3

    Quantity:--
    Requirements: 1400 Ryou. 4 AP.
    Wind Release: Tornado Dragon (200 Chakra) 400 life damage, interrupts a technique, Can't be Interrupted. Line-Range: 3

    Quantity:--
    Requirements: 1300 Ryou. 3 AP. Possess Shifting Twister
    Wind Release: Twister Shot (175 Chakra) Multi-hit, Holds an opponent for 2 turns, 75 Life/Stamina Damage to Opponents Held. Can't Shield/Avoid. Multi-Hit: 3

    Quantity:--
    Requirements: 1200 Ryou. 2 AP. Possess Blade of Wind
    Wind Release: Ripping Wind Blades (200 Chakra) 200 life damage while Enfeebling 100/Bleeds 50 for 3 turns. Cant Shield/Avoid. Line-Range: 3

    Quantity:--
    Requirements: 1500 Ryou. 4 AP. Possess Wind Fan Mastery
    Wind Release: Slashing Tornado (175 Chakra) Multi-Hit Holds an Opponent for 2 turns while dealing 200 Life Damage per Turn, Can't Guard/Dodge/Interrupt. Multi-Range: 3

    Quantity:--
    Requirements: 1200 Ryou. 4 AP.
    Wind Release: Drilling Wind Needles (200 Chakra) 100 Stamina damage, next opponent's Jutsu deals 200 Self Life Damage. Can't be Interrupted. Multi-Range: 2

    Quantity:--
    Requirements: 1000 Ryou. 3 AP. Possess Eddy Slip Drill
    Wind Release: Slicing Tornado Chariot (225 Chakra) Multi-Hit 350 Life Damage while dealing 100 Stamina Damage, Can't be Blocked. Range: 2

    Quantity:--
    Requirements: 1500 Ryou. 4 AP. Possess Sudden Wind.
    Wind Release: Fleeting Freedom (275 Chakra) Avoids All techniques from one opponent, including inevitables and Genjutsu. Once per battle.

    Quantity:--
    Requirements: 1500 Ryo. 5 AP.
    Wind Release: Summon Tornado (200 Chakra) Creates a Tornado at the desired grid location. Deals 150 life/stamina damage to anyone at location for 3 turns. Can have a maximum of 2 tornadoes on field at the same time. Tornadoes can be created at a maximum of 4 grid squares apart from each other.

    Quantity:--
    Requirements: 1200 Ryou. 3 AP. Possess Summon Tornado.
    Wind Release: Tornado Family (250 Chakra) Creates 2 Tornadoes at adjacent grid locations. Each tornado deals 100 life/stamina damage to anyone at those locations for 3 turns. Twice per battle. Can only have one Tornado Family on field at a time. Can be used if there is one other Tornado on the field.

    Quantity:--
    Requirements: 1350 Ryou. 3 AP. Possess Summon Tornado.
    Wind Release: Tornado Merge (75 Chakra) Merge one Tornado into another. Tornadoes being merged must be at adjacent grid locations. The Tornado being merged is absorbed by its neighbour. The resulting Tornado gains half the damage of the Tornado that was merged as well as half the time duration (Rounded down to the nearest turn). Three times per battle. Can only be used if there are 2 or more Tornadoes on the field.

    Quantity:--
    Requirements: 1200 Ryou. 4 AP. Possess Fierce North Wind.
    Wind Release: Slicing West Wind (250 Chakra) 325 Life damage. Impair 75 for 3 turns. Can't Guard/Dodge/Interrupt. Line-Range: 4

    Quantity:--
    Requirements: 1000 Ryou. 4 AP.
    Wind Release: Flattening Wind (150 Chakra) Fractures the opponent from using taijutsu for 2 turns, while dealing 125 stamina damage. Can't block/interrupt. Range:4[/Box]

    B-Rank

    Quantity:--
    Requirements2000 Ryou. 4 AP. Possess Torpedo Bomb .
    Wind Release:Omni Zephyr (350 Chakra) Multi-hit 400 Life/Chakra damage. Slow/Fractures 2 turns. Cant Avoid/Block. MultiLine-Range:4

    Futon Windcresscent
    Quantity:--
    Requirements:2275 Ryou.4 AP. Possess Slashing Tornado.
    Wind Release:Wind Crescent (150 Chakra) 250 Life Damage while Interrupting two techniques ,Cant Interrupt/Shield.Line-Range:3

    Futon 300px-PowerfulWindWave
    Quantity:--
    Requirements: 2350 Ryou. 4 AP. Possess Ripping Wind Blades.
    Wind Release:Powerful Wind Wave (200 Chakra) 400 Life Damage. Knockback:1.Confuses for 1 turn. Cant Avoid/Interrupt.Line-Range:3

    Quantity:--
    Requirements: 2200 Ryou. 4 AP. Possess Slicing West Wind .
    Wind Release: East Wind Defense (225 Chakra) Guards against an Attack except inevitables/obliterations. User absorbs half the chakra used for that attack. Once per battle.

    Quantity:--
    Requirements: 2100 Ryou. 4 AP. Possess Air Shield and Sudden Wind.
    Wind Release:Erasing Gale (150 Chakra) Cancels Two attacks from an opponent, One Can be Genjutsu costing 150 or lower. Second Effect:Three times per battle.

    Futon 300px-Wind_Release_Beast_Wave_Violent_Wind_Palm
    Quantity:--
    Requirements: 2500 Ryou. 4 AP. Possess Beast Wave Palm
    Wind Release: Beast Wave Violent Wind Palm (250 Chakra) 300 Life Damage,Holds for 1 turn,Guards against all Throwing Items,Destroys all Shields.Line-Range:3

    Quantity:--
    Requirements: 2475 Ryou. 4 AP. Possess Pressure Damage.
    Wind Release:Low Air Pressure (150 Chakra,passive) Reduces all Wind Techniques by 200 damage for 2 turns,affects all players but not Expertises or Birthrights.once per battle.

    Quantity:--
    Requirements: 2600 Ryou. 4 AP. Possess Flattening Winds and Wind Sphere.
    Wind Release: Deafening Winds (125 chakra) Guards against All Lightning Based technique, or release one ally from a sound based technique.Second Effect: 3 Times per Battle.

    Quantity:--
    Requirements: 2750 Ryou. 4 AP. Possess Wind Sphere.
    Wind Release:Breeze Dome (200 chakra)Shields all jutsu for you and one ally. Includes Inevitables but not Genjutsu and Fire-Based Techniques.DP:400 Once per battle.

    Quantity:--
    Requirements:2975 Ryou. 5 AP.
    Wind Release: Mixed Up Scent (250 chakra)Cancels Opponent's Sensory Skill used on the last turn.If used before escaping, affected opponent has one less minute to attack you. Twice per battle.

    Futon 300px-Wind_Sphere
    Quantity:--
    Requirements:2300 Ryou. 4 AP. Possess Petal Dust Dance.
    Wind Release: Spiraling Wind Ball (200 Chakra) 300 Life Damage, Negates Opponent's Armor Effects and Non-Energy Amplifier Reducers. Range:2

    Quantity:--
    Requirements:2200 Ryou. 4 AP. Possess Atmosphere Rage.
    Wind Release:Heaven Bound Hurricane (250 chakra)Multi hit 400 life damage,Knock Up:2,cant Dodge/Interrupt/Shield,Range 3

    Quantity:--
    Requirements:2150 Ryou. 4 AP. Possess Drilling Air Bullet.
    Wind Release:Compressed Air Bullet (250 chakra) 400 life Damage,Knockback:2, enfeebles by 100.cant Guard/Interrupt.Range 5

    Quantity:--
    Requirements: 2400 Ryou. 4 AP. Possess Beast Wave Palm and Gust Suction
    Wind Release: Vortex Arm (200 Chakra,250 for Multi Hit) Pulls the opponent to the selected square while dealing 50 life for every square the opponent is away.cant Avoid/Interrupt. Range 3

    Quantity:--
    Requirements: 2450 Ryou. 4 AP. Possess Twister Shot
    Wind Release:Twisting Wind (200 Chakra) User can throw the opponent one square in any direction,if the target hits a shield,another player,or the ground, he takes 400 life damage. target cant be interrupted if thrown at players. Range 2

    Futon ShinkuuhaAFuton ShinkuuhaB
    Quantity:--
    Requirements:2150 Ryou. 4 AP. Possess Vacuum Serial Waves
    Wind Release: Vacuum Wave (300 Chakra) Multi-Hit 400 Life Damage,Immobilized 3 turns.If Defended,User is Impaired 125 for 3 turns.Cant Guard/Interrupt.Affects all Possible Squares.Range:3

    Quantity:--
    Requirements: 2000 Ryou. 4 AP. Possess Tornado Family.
    Wind Release: Multiple Vortex Tornado (225 Chakra) Creates 2 Tornadoes at a selected grid location. Each Tornado deals 175 life/stamina damage to anyone at that location for 3 turns. Twice per battle, can only have one Multiple Vortex Tornado on field at a time. Can be used if one other Tornado is on the field.

    Quantity:--
    Requirements:2100 Ryou. 4 AP.Possess Summon Tornado and Twister Shot
    Wind Release: Satellite Tornado (100 Chakra) Creates a Tornado at an adjacent grid location to either a Multiple Vortex Tornado or a Summon Tornado. This Tornado deals 50 stamina damage for 2 turns. Twice per battle.

    Quantity:--
    Requirements: 2300 Ryou. 4 AP.Ripping Wind Blades and Cutting Whirlwind.
    Wind Release:Vacuum Cut (300 Chakra) Holds one opponent in one square for 3 turns, Target cannot be attacked/attack/heal . Cant Interrupt/Avoid/Guard. 3 times per battle. Range 2

    Quantity:--
    Requirements: 2150 Ryou. 4 AP. Possess Fleeting Freedom.
    Wind Release:Winds of Fate (250 Chakra) Select one opponent on the field and choose one of the following effects:
    *Gain or lose life/chakra/stamina until both of you have life/chakra/stamina equal to half of the user's max values.
    **Both you and the opponent are Impaired 200/Slow for 3 turns.
    (Both effects are once per battle)[/Box]

    A-Rank

    Quantity:--
    Requirements:3500 Ryou. 8 AP.
    Wind Release: Last Breath (150 Chakra) Can only be used as a Revival Technique,Multi-Hit 350 Life Damage while impairing 250 for 2 turns. Cant be Interrupted/Guarded.Once per battle.MultiLine-Range:5

    Quantity:--
    Requirements: 3750 Ryou. 6 AP. Possess Oxygen Steal, Oxygen Syringe Injection and Vacuum Cut.
    Wind Release: Embolism (350 chakra) 525 life damage, inevitable. Opponent cannot use stamina for 3 turns. Twice per battle Range: 2

    Futon 300px-Wind_Cutter_Anime
    Quantity:--
    Requirements: 3275 Ryou. 6 AP. Possess Vacuum Cut and Wind Crescent.
    Wind Release: Wind Cutter (250 Chakra) 350 Life Damage,Bleeds 50 Life/Holds for 3 Turns. Cant Avoid/Interrupt.Range:4

    Quantity:--
    Requirements:3800 Ryou. 6 AP. Possess Breeze Dome.
    Wind Release:Wall of Winged Tengu (400 Chakra) Negates and Reflects All Attacks including Inevitables to the opposing team,can only be used once.

    Quantity:--
    Requirements:3500 Ryou. 6 AP. Possess Heaven Bound Hurricane and Blade of Wind.
    Wind Release:Blade of Hurricanes (250 Chakra) 400 Life Damage, Bleeds 50 Life for 2 turns.Interrupts one Technique. Inevitable, twice per Battle.Range:3

    Quantity:--
    Requirements:3300 Ryou. 6 AP. Possess Air Pressure and Erasing Gale.
    Wind Release:Air Particle Reduction (300 Chakra) Choose an Effect,once per battle
    -Reduces a Technique aimed at the user by 400
    -Stops an opponent from moving in air for three turns,Cant Interrupt/Avoid/Block.

    Futon 300px-Wind_Release_Godly_Wind_from_the_Mountains
    Quantity:--
    Requirements: 3200 Ryou. 7 AP.
    Wind Release: Godly Wind from the Mountains (250 Chakra) 350 Life Damage,Reflects all Throwing Items, if a Fire skill is used in conjunction with this, Fire Skill gains +200 Life Damage.Cant Interrupt/Dodge.Line-Range:3

    Quantity:--
    Requirements:3100 Ryou. 7 AP.
    Wind Release: Air Sentinel Technique (250 Chakra to Summon)300 life/300 chakra Interrupts any technique costing under 250 chakra, loses 50 chakra automatically.once per battle.

    Futon TaigyokuA
    Quantity:--
    Requirements:3800 Ryou. 6 AP. Possess Vacuum Wave.
    Wind Release: Vacuum Great Sphere (250 Chakra) 500 Life/100 Stamina Damage,Cant Avoid/Guard/Interrupt. Range:4

    Quantity:--
    Requirements:3625 Ryou. 6 AP. Possess East Wind Defense.
    Wind Release: Rejuvenating South Wind (200 + ### Chakra) Regain 250 Life/Stamina. All wind attacks gain +50 chakra damage for 3 turns for every 25 chakra added [Max chakra added is 150]. Can't interrupt. Once per battle.

    Quantity:--
    Requirements:5500 Ryou. 7 AP. Possess Summon Tornado, Tornado Family,Vortex Tornado, and Satellite Tornado.
    Enhanced Fujita Set:
    These skills are based on the Enhanced Fujita Scale; a system used in Cities to rank the strength of tornadoes based on the damage caused where EF0 is the lowest and EF5 is the highest.

    *EF0 (50 Chakra) All Tornado skills take 25 less Chakra to use. Once per battle.
    *EF1 (75 Chakra) All Tornadoes gain +50 Chakra damage for the duration of the Tornado. Once per battle.
    *EF2 (100 Chakra) Damage done by all Tornadoes becomes "can't block". Once per battle.
    *EF3 (150 Chakra) All Tornado skills gain "blinds opponent for the duration of the Tornado". Once per battle.
    *EF4 (200 Chakra) All Tornadoes gain +1 turn to their duration. Once per battle.
    *EF5 (250 Chakra) All Tornadoes gain +75 life/stamina damage for the duration of the Tornado. Once per battle.
    *These effects can stack with each other.

    Quantity:--
    Requirements:3500 Ryou. 7AP.
    Wind Release: Wind Frenzy Blast (400 Chakra) Deals 500 Life/Chakra damage. Impairs 100 for 2 turns.all Wind Skills gain 100 stamina damage for 5 turns. Inevitable. Twice per battle. Range 5[/Box]

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