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Bo Staff
DP: 300
Twirling (Attribute) One Taijutsu can unarm the opponent for 2 turns. Once Per Turn.
Draw (0 Stamina) Draws the weapon, allowing you to use it in battle.
Sheath (0 Stamina) Sheaths the weapon, you can't use it in battle now.
Guard (0 Stamina) Guards against Any Non Ninjutsu/Genjutsu Technique, Weapon is dealt tenth of the Damage.
Overhead Strike(100 Stamina, 1 DP) 200 Life Damage, Slows Opponent for one turn. Cant Avoid. Range:1
Parry(0 Stamina) Interrupts against Any Non Ninjutsu/Genjutsu Technique, Weapon is dealt tenth of the Damage.
Leaping Slam (175 Stamina, 1 DP) 300 Life Damage Move-Range:1
Floor Sweep(125 Stamina, 2 DP) 200 Life Damage,Interrupts opponent from casting a Technique,Confuses Opponent for one turn. Cant Avoid/Guard. Range:1
Heaven Monument (200 Stamina 2, DP)The Next Bo Move Loses the text:Avoid but gains +150 Life Damage,Immobilizes Opponent for 1 turn. Once every 3 turns.
Windmill Swing(200 Stamina, 3 DP) 200 Life Damage, Interrupts all Attacks aimed at the Square. All Bo Skills used this turn gain Cant Dodge. Cant be Interrupt/Guard/Avoid .Once per Battle. Range:2