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Are you looking for a new game? Do you enjoy turn-based combat and role playing? Do you want to be a ninja? Feudal Dynasty is a Naruto forum game with a combat system that gives fights a new dimension


    Equipment Traits

    Deimos
    Deimos
    Global Moderator
    Global Moderator


    Posts : 223
    Ryou : 666
    Reputation : 1
    Join date : 2011-09-20

    Equipment Traits Empty Equipment Traits

    Post by Deimos Thu Dec 15, 2011 2:03 am

    Cost:2 JP
    Scavenge Recover any Avoided Thrown Weapons that have been aimed on the current Square,Once every Four Turns.

    Cost:2 JP
    Wired Weapons Tie a Cord to a throwing weapon,the combination can be used to extend the range by One and holding the target for one turn. New item counts as one attack.

    Cost:2 JP
    Tagged Weapons Tie an Explosive Tag to a throwing weapon,the combination can be used to throwthe item at one target while the Explosive Tag affects the section around it. New Item counts as one attack.

    Cost:4 JP
    One-Handed Jutsus User can throw items while summoning a Jutsu to attack at the same time.This can only be used with Ninjutsu,Genjutsu,and Items,Excludes Healing/Resting Items.

    Cost:6 JP
    Martrydom After the player has reached 0 Life, Player can use up to Five Explosive Tags to kill itself and deal Multi-Hit 500 Life Damage. The explosion cannot be Dodged/Interrupted. Counts as Reviving.

    Cost:6 JP
    Sleight of Hand User may throw two throwing items with One-Handed Jutsus. May be used every 3 posts.

    Cost:8 JP
    Treasure Hunter After Killing an enemy, The Player can receive an additional Item. However,Hunters may not always receive another Treasure.

      Current date/time is Sat May 11, 2024 2:28 am